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The 5th International Symposium on
Digital Technologies in Foreign Language Learning
will be held on 31st March 2012 (11am - 5.30pm) .
Professor James Paul Gee (Arizona State University, USA)
Call for Papers
: 10th November 2011 - 31st January 2012
Dr Mark Peterson
) Dr Michael Thomas (
Call for Papers
Abstracts of no more than 250 words are now being accepted on the following or related themes:
digital game-based language learning
web 2.0 technologies in the language classroom
e-learning and collaborative learning
social networking applications and tools
teacher professional development and digital technologies
mobile-assisted language learning
social media and language learning
Proposals will be accepted in the following categories: papers (25 minutes); poster sessions (ongoing). Abstracts should be sent to:
by no later than 31st January 2012. Successful participants will be notified of acceptance by 15th February 2012.
James Paul Gee
is the Mary Lou Fulton Presidential Professor of Literacy Studies at Arizona State University. He is a member of the National Academy of Education. His book
Sociolinguistics and Literacies
(1990, Third Edition 2007) was one of the founding documents in the formation of the “New Literacy Studies”, an interdisciplinary field devoted to studying language, learning, and literacy in an integrated way in the full range of their cognitive, social, and cultural contexts. His book
An Introduction to Discourse Analysis
(1999, Second Edition 2005) brings together his work on a methodology for studying communication in its cultural settings, an approach that has been widely influential over the last two decades. His most recent books both deal with video games, language, and learning.
What Video Games Have to Teach Us About Learning and Literacy
(2003, Second Edition 2007) argues that good video games are designed to enhance learning through effective learning principles supported by research in the Learning Sciences.
Situated Language and Learning
(2004) places video games within an overall theory of learning and literacy and shows how they can help us in thinking about the reform of schools. One of his most recent books is
Good Video Games and Good Learning: Collected Essays
(2007). Professor Gee has published widely in journals in linguistics, psychology, the social sciences, and education. Some of his most recent publications can be accessed via his personal
Speaking at the
Handheld Learning Conference 2009
Speaking at the Joan Ganz Cooney Center Inaugural Symposioum:
Logging into the Playground 2008
Games for Learning Institute
on commercial game-based learning
gaming and learning 2007
Frequently Asked Questions
Where will the symposium be held?
The symposium will be held on the second floor of the clock tower building
international conference halls II and III
Kyoto University (Yoshida campus).
How do I get to the venue?
Consult the following
Where and when do I register?
Please register at the registration desk on the first floor. The desk will be open from 10.20 am.
Do you provide support for visa applications?
The organizers regret that they are unable to provide any assistance with visa applications.
Do you provide any financial support to presenters?
The organizers are unable to provide any financial support.
Where do I register my interest in attending the symposium?
Post a message in the discussion area of this wiki
The 5th International Symposium on Digital Technologies in Foreign Language Learning is organised by Kyoto University, Japan, in association with the School of Languages and International Studies at the University of Central Lancashire, UK.
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